
Action -- {r}{r}{r}{r}, {t}: Your next arrow attack this turn gets +4{p}. If it has harpoon in its name, it gets overpower. Go again (It can't be defended by more than 1 action card.)
Action -- {r}{r}{r}{r}, {t}: Your next arrow attack this turn gets +4{p}. If it has harpoon in its name, it gets overpower. Go again (It can't be defended by more than 1 action card.)